Solo developer · Working with clients worldwide

One developer.
Zero account managers.
Apps that actually ship.

I'm Ibrahim. I design and build custom mobile apps and websites, from napkin sketch to App Store, without the agency markup, the kickoff deck, or the guy whose job is forwarding your emails to someone else.

See the receipts
  • 6 apps live
  • iOS + Android + Web
  • MVP in ~1 week
  • 1 human
  • Account manager
  • Billable discovery workshop
  • Junior dev learning on your budget
  • "Let me loop in the team"

→ Just me. The person you talk to is the person writing the code.

What you can build with me

01

Mobile apps, iOS & Android

From idea to both stores. I handle the submission paperwork, including the rejection emails Apple likes to send on Fridays.

02

Websites & landing pages

Fast, responsive, and nothing like a template with your logo pasted over someone else's layout.

03

MVPs for founders

A working product in about a week, built with Claude Code and my own code standards, so investors can tap something real instead of squinting at a slide.

04

Rescue & polish

An existing app that's buggy, slow, or ugly. I'll fix it without a lecture about who built it.

The work

I don't just build apps for clients. I build and ship my own. So I already know the boring parts nobody puts in the proposal.

Nasab App Screenshot 1 - Family Tree Nasab App Screenshot 2 - Family Memories Nasab App Screenshot 3 - Family Space

A living family archive. Build your tree, preserve your family's stories, photos, and voice notes, invite the people who care to keep it growing with you.

  • Family tree UI
  • Photo & voice uploads
  • Invites & shared spaces
Hunar Circle Screenshot 1 - Community Talent Directory Home Hunar Circle Screenshot 2 - Verified Hunar Profile with Skills and Contact Links Hunar Circle Screenshot 3 - Verified Business Listings

A free, verified directory of skilled Dawoodi Bohra individuals and their businesses. Search by craft, city and availability, then contact people directly. Web app, mobile-first, with member accounts and manual authenticity review.

  • Web app
  • Verified listings
  • Shareable profile cards
Splitup App Screenshot 1 - Group Expense Dashboard Splitup App Screenshot 2 - Add Expenses by Voice Splitup App Screenshot 3 - Works Offline with Auto-Sync

Split. Remind. Settle. Group expenses and bills with friends.

  • Voice input
  • Works offline
  • Settle-up flows
My Deen App Screenshot 1 - Amal Tracking Dashboard My Deen App Screenshot 2 - Streaks and Reminders My Deen App Screenshot 3 - Achievement Badges

Smart Amal tracker that helps Muslims stay consistent with daily and weekly spiritual habits. Track Namaz, Duas, and good deeds with reminders, streaks, and achievement badges.

  • Reminders
  • Streaks
  • Achievement badges
Misbaha Tasbih Counter Screenshot 1 - Main Counter Interface Misbaha Tasbih Counter Screenshot 2 - 3D Tasbih Beads Misbaha Tasbih Counter Screenshot 3 - Daily Remembrance Tracking
Misbaha Tasbih Counter App Icon - Tasbeeh Counter

Misbaha Tasbih Counter

A beautiful and modern Tasbih counter designed to help users stay consistent with daily tasbeeh and remembrance, featuring interactive 3D tasbih beads for a focused, tactile counting experience.

  • Interactive 3D beads
  • Tactile UI
  • Daily remembrance tracking
Ontime Health App Screenshot 1 - Daily Health Check-ins Ontime Health App Screenshot 2 - Health Routine Progress Ontime Health App Screenshot 3 - Streak Tracking
Ontime Health App Icon - Daily Health Check-ins

Ontime Health

Ontime Health helps you build a consistent daily routine through check-ins across four areas: sleep, fasting, activity, and light exposure. The app highlights trends to support habit formation and long-term consistency.

  • Daily check-ins
  • Trend charts
  • Streak tracking
AI Funkit App Screenshot 1 - AI Character Chat AI Funkit App Screenshot 2 - DALL·E Image Generation AI Funkit App Screenshot 3 - Interactive Features

Playful AI app with unique characters and DALL·E-powered image generation. Chat, create, and explore interactive features, all on a flexible pay-as-you-go model.

  • AI chat
  • Image generation
  • In-app purchases

What you get

No jargon, no surprise line items. Just what happens when you work with one accountable person.

Designs before code

You see screens before paying for mistakes.

Builds on your phone, as it's made

Real TestFlight and Android test builds, not screenshots in a deck.

Store submission handled

Apple and Google's paperwork is mine to deal with, not yours.

Your code, your accounts

Your repo, and your own developer accounts at launch. No hostage situations.

A direct line to me

Replies in plain English, not ticket numbers.

Post-launch fixes

I don't vanish the day after launch. That's when real users show up.

How it works

  1. Before Day 1

    Scope & sign-off

    We talk and agree on the screens and a written scope. The clock starts only once it's signed off. No accounts needed to begin.

  2. Day 1

    First test build

    The app's foundation and first screens are installed on your phone. iPhone through TestFlight, Android through Firebase App Distribution.

  3. Days 2 to 6

    Build & test

    A new build every day or two, on the same install. You try it, send feedback, and I fold it in within the agreed scope.

  4. Day 7

    MVP ready to test

    Everything in the agreed scope works end to end. Use it, demo it, hand it to your first testers.

  5. After

    Polish & launch

    Fixes from real testing, then store listing and submission. Review times are Apple's and Google's, not mine.

How you test the app

  • iPhone: you get an email invite, install Apple's free TestFlight app, and tap Install. Every new build shows up as an update.
  • Android: you get an email invite through Firebase App Distribution, install once, and updates arrive the same way. No Play Store account needed for testing.
  • Websites: a private preview link from Day 1.

What I need from you

  • Nothing to set up for testing. Test builds go out through my own Apple Developer and Firebase accounts, so you start Day 1 without waiting on any approval.
  • Your own store accounts, before launch. An Apple Developer account ($99/year) and a Google Play Console account ($25 once). The app moves into them before it goes public. Apple approval can take days (longer for companies, which need a D-U-N-S number), so create them while we build.
  • Tester emails: an Apple ID email for each iPhone tester, a Gmail address for each Android tester.
  • Assets and one decision-maker: logo, brand colors, copy, plus one person who can approve things within a day. Slow feedback moves the dates.

Yes, one week from the day scope is locked. The trick is Claude Code plus a set of code guides I reuse, so I never solve the same problem twice. Claude types fast. I decide what's worth typing, and I read every line before it ships.

Why trust one person over an agency

Shipped, not just designed

Six apps live on both stores, maintained by me, right now.

Obsessed with detail

I'll spend twenty minutes arguing with myself over 2px of padding. Your app gets the same treatment, whether you notice or not.

One accountable person

No handoffs between departments. If something's wrong, you know exactly who to blame: me.

Clear communication

Straight answers, real timelines, no jargon to make simple things sound complicated.

Questions you're probably asking

Why not just hire an agency?

You can. You'll also pay for their office, their sales team, and the junior developer practicing on your codebase. With me, every rupee goes toward the thing you actually asked for.

What does it cost?

Depends on scope. Tell me what you need and I'll give you a straight number, not a range wide enough to park a bus in.

How long does it really take?

About a week of build time, counted from the day scope is signed off. Settling the scope takes as long as it takes us to decide. Slow feedback during the week moves the date, and store review afterwards is up to Apple and Google.

How do I test the app before it's live?

iPhone testers get a TestFlight invite, Android testers get a Firebase App Distribution invite, and websites get a private preview link. The first build reaches your phone on Day 1, with a new one every day or two after that. I just need an Apple ID email for each iPhone tester and a Gmail address for each Android tester.

Do I need Apple and Google developer accounts to start?

No. Test builds go out through my own accounts, so there's nothing to set up and no approval to wait for. Before launch you'll need your own Apple Developer account ($99/year) and Google Play Console account ($25 once), and the app moves into them. Apple can take days to approve them, longer for companies, so create them while I build.

Do I own the code?

Yes. It lives in your repository from day one, and the app moves into your own store accounts before launch.

I only have an idea, not a spec. Is that enough?

That's usually where this starts. Scoping it into something buildable is part of the job, and it happens before the week starts.

What do you actually use AI for?

I build with Claude Code, Anthropic's AI coding agent, alongside my own saved code guides: written standards and best practices I reuse on every project. So an app starts from a proven structure instead of a blank page, and boilerplate and repetitive work goes much faster. AI doesn't decide what your product should be. That part's on me, and I review every line before it ships.

What if I need changes after launch?

Normal. Apps evolve. We work out ongoing support based on how much you need.

Got an idea that's been living in your Notes app for two years?

tappstudio.in@gmail.com

Let's talk

Tell me what you're building. I read every message myself. No forms, no CRM, just me.